[preset00] fRating=3.000000 fGammaAdj=1.800000 fDecay=0.980000 fVideoEchoZoom=1.289000 fVideoEchoAlpha=0.400000 nVideoEchoOrientation=1 nWaveMode=0 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.794075 fWaveScale=0.387000 fWaveSmoothing=0.400000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=3.400000 fShader=0.000000 zoom=1.042000 rot=-0.020000 cx=0.500000 cy=0.500000 dx=0.000000 dy=-0.010000 warp=0.122000 sx=1.000000 sy=1.000000 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.500000 wave_y=0.440000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.850*time) + 0.40*sin(1.007*time) ); per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.705*time) + 0.40*sin(0.998*time) ); per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.715*time) + 0.40*sin(0.938*time) ); per_frame_4=rot = rot + 0.003*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) ); per_frame_5=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); per_frame_6=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); per_frame_7=warp = warp + 0.231*( 0.60*sin(0.324*time) + 0.40*sin(0.347*time) );