[preset00] fGammaAdj=1.350000 fVideoEchoZoom=2.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 fDecay=1.000000 nWaveMode=2 bAdditiveWaves=1 bWaveDots=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bMotionVectorsOn=0 nMotionVectorsX=12 nMotionVectorsY=9 fWaveAlpha=3.699999 fWaveScale=1.300000 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=1.000415 fShader=1.000000 zoom=1.006882 rot=0.040000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.057228 sx=1.000000 sy=1.000000 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.500000 wave_y=0.500000 per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.742*time) + 0.40*sin(1.021*time) ); per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.703*time) + 0.40*sin(0.969*time) ); per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(1.090*time) + 0.40*sin(0.963*time) ); per_frame_4=rot = rot + 0.010*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) ); per_frame_5=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); per_frame_6=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); per_frame_7=decay=decay-0.025*pow(0.5+0.5*sin(time*1.5),4.8); per_pixel_1=dx=0.05*sin(x*80+y*94+rad*97+ang*22+time*0.733); per_pixel_2=dy=0.05*sin(x*60+y*114+rad*77+ang*32+time*0.83); per_pixel_3=zoom=zoom+0.05*rad; fRating=2.000000