[preset00] fRating=2.000000 fGammaAdj=2.000000 fDecay=0.950000 fVideoEchoZoom=3.007504 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=1 nWaveMode=0 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=1 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=0 bInvert=0 fWaveAlpha=100.000000 fWaveScale=0.880224 fWaveSmoothing=0.000000 fWaveParam=-0.986474 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=1.074097 fShader=1.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=1.000000 sx=1.000000 sy=1.000000 wave_r=0.084198 wave_g=0.176891 wave_b=0.435862 wave_x=0.985303 wave_y=0.545416 ob_size=0.010000 ob_r=0.532617 ob_g=0.151336 ob_b=0.928420 ob_a=0.134949 ib_size=0.010000 ib_r=0.940831 ib_g=0.929317 ib_b=0.274101 ib_a=0.996525 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=-0.993034 mv_dy=0.179747 mv_l=0.055000 mv_r=0.339724 mv_g=0.182042 mv_b=0.355223 mv_a=0.672775 per_frame_1=warp = 0; per_frame_2=wave_r = wave_r + .5*sin(time*333) + bass*.3; per_frame_3=wave_g = wave_g + .5*sin(time*222) + treb*.3; per_frame_4=wave_b = wave_b + .5*sin(time*111) + mid*.3; per_frame_5=rot = .4*sin(mid_att*.05); per_frame_6=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) ); per_frame_7=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) ); per_frame_8=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) ); per_frame_9=// Appended Code From C:\Program Files\Winamp\Plugins\MilkDrop\Self\Turbulence.milk per_frame_10=wave_y = if(below(wave_r - bass , mid * frame) , bass * bass , mid + time); per_frame_11=wave_r = max(bass + wave_r , treb + wave_g); per_frame_12=mv_l = 0.055 + wave_y * wave_x; per_frame_13=wave_r = if(below(wave_r * wave_y , treb * treb) , bass * zoom , bass * warp); per_frame_14=ob_r = min(mid * bass , treb + treb); per_frame_15=ib_b = if(below(bass_att * wave_b , wave_g * wave_x) , if(below(warp * mid , bass - wave_y) , bass_att * wave_r , treb * wave_g) , wave_r + wave_g); per_frame_16=mv_b = min(wave_r + bass , mid * wave_b); per_frame_17=wave_r=if(below(wave_r,0.0), 0.0, wave_r); per_frame_18=wave_r=if(above(wave_r,1.0), 1.0, wave_r); per_frame_19=wave_y=if(below(wave_y,0.0), 0.0, wave_y); per_frame_20=wave_y=if(above(wave_y,1.0), 1.0, wave_y); per_frame_21=ob_r=if(below(ob_r,0.0), 0.0, ob_r); per_frame_22=ob_r=if(above(ob_r,1.0), 1.0, ob_r); per_frame_23=ib_b=if(below(ib_b,0.0), 0.0, ib_b); per_frame_24=ib_b=if(above(ib_b,1.0), 1.0, ib_b); per_frame_25=mv_b=if(below(mv_b,0.0), 0.0, mv_b); per_frame_26=mv_b=if(above(mv_b,1.0), 1.0, mv_b); per_frame_27=mv_l=if(below(mv_l,0.0), 0.0, mv_l); per_frame_28=mv_l=if(above(mv_l,5.0), 5.0, mv_l); per_frame_29=wave_r=if(below(wave_r,0.0), 0.0, wave_r); per_frame_30=wave_r=if(above(wave_r,1.0), 1.0, wave_r); per_frame_31=ob_r=if(below(ob_r,0.0), 0.0, ob_r); per_frame_32=ob_r=if(above(ob_r,1.0), 1.0, ob_r); per_frame_33=wave_y=if(below(wave_y,0.0), 0.0, wave_y); per_frame_34=wave_y=if(above(wave_y,1.0), 1.0, wave_y); per_frame_35=wave_r=if(below(wave_r,0.0), 0.0, wave_r); per_frame_36=wave_r=if(above(wave_r,1.0), 1.0, wave_r); per_frame_37=ob_r=if(below(ob_r,0.0), 0.0, ob_r); per_frame_38=ob_r=if(above(ob_r,1.0), 1.0, ob_r); per_frame_39=ib_b=if(below(ib_b,0.0), 0.0, ib_b); per_frame_40=ib_b=if(above(ib_b,1.0), 1.0, ib_b); per_frame_41=mv_b=if(below(mv_b,0.0), 0.0, mv_b); per_frame_42=mv_b=if(above(mv_b,1.0), 1.0, mv_b); per_frame_43=wave_y=if(below(wave_y,0.0), 0.0, wave_y); per_frame_44=wave_y=if(above(wave_y,1.0), 1.0, wave_y); per_pixel_1=ray = pow(rad,1.8)+.05; per_pixel_2=zoom = (ray/rad)*1.4 + .3*sin(ang*(bass*5))+(bass*.2); per_pixel_3=rot=0; per_pixel_4=dx = ((x-.5)+(y-.5)*.25*sin(time/10))*(2+.1*treb_att); per_pixel_5=dy=(y-.5)*(2-.1*treb_att); per_pixel_6=zoom =1; per_pixel_7=; per_pixel_8=cy = 0.5 + -1.72704607*sin(1.58401787*sin(y * time)); per_pixel_9=sy = 1 + if(equal(ang + q1 , ang * bass_att) , warp - x , bass_att * sx); per_pixel_10=cy=if(below(cy,-1.0), -1.0, cy); per_pixel_11=cy=if(above(cy,2.0), 2.0, cy); per_pixel_12=sy=if(below(sy,0.01), 0.01, sy); per_pixel_13=sy=if(above(sy,100.0), 100.0, sy);